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@ -21,7 +21,6 @@ void tearDown(void) |
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//1 |
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//1 |
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// Unit test for Level_Pool() function |
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// Unit test for Level_Pool() function |
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// Call the Level_Pool() function, prints 3 fixed lines and "Available levels for Difficulty <selected difficulty>" |
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void test_Level_Pool_0() { |
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void test_Level_Pool_0() { |
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selected_difficulty = 0; |
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selected_difficulty = 0; |
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Level_Pool(selected_difficulty); |
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Level_Pool(selected_difficulty); |
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