|
@ -20,6 +20,7 @@ char eingabe_buchstabe(); |
|
|
void lade_secret_word(char* secret_word, int level, char* path); |
|
|
void lade_secret_word(char* secret_word, int level, char* path); |
|
|
void show_letters(char secret_word[100], char guessed_letters[100]); |
|
|
void show_letters(char secret_word[100], char guessed_letters[100]); |
|
|
int letter_in_secret_word(char guessed_letter, char secret_word[100]); |
|
|
int letter_in_secret_word(char guessed_letter, char secret_word[100]); |
|
|
|
|
|
int has_won(char secret_word[100], char guessed_letters[100]); |
|
|
|
|
|
|
|
|
void protokoll(){ |
|
|
void protokoll(){ |
|
|
clear_screen(); |
|
|
clear_screen(); |
|
@ -176,7 +177,7 @@ void hauptSpiel(int level){ |
|
|
|
|
|
|
|
|
lade_secret_word(secret_word, level, path); |
|
|
lade_secret_word(secret_word, level, path); |
|
|
|
|
|
|
|
|
while (attempts < 6) { //um gewinnen erweitern |
|
|
|
|
|
|
|
|
while (attempts < 6 && won == 0) { |
|
|
draw_hangman(attempts); |
|
|
draw_hangman(attempts); |
|
|
show_letters(secret_word, guessed_letters); |
|
|
show_letters(secret_word, guessed_letters); |
|
|
guessed_letter = eingabe_buchstabe(); |
|
|
guessed_letter = eingabe_buchstabe(); |
|
@ -187,7 +188,7 @@ void hauptSpiel(int level){ |
|
|
else { |
|
|
else { |
|
|
attempts++; |
|
|
attempts++; |
|
|
} |
|
|
} |
|
|
//gewonnen erweitern |
|
|
|
|
|
|
|
|
won = has_won(secret_word, guessed_letters); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
@ -326,3 +327,19 @@ int letter_in_secret_word(char guessed_letter, char secret_word[100]){ |
|
|
} |
|
|
} |
|
|
return 1; |
|
|
return 1; |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
int has_won(char secret_word[100], char guessed_letters[100]){ |
|
|
|
|
|
int occured; |
|
|
|
|
|
for (int i = 0; i < strlen(secret_word); i++){ |
|
|
|
|
|
occured = 0; |
|
|
|
|
|
for (int k = 0; k < strlen(guessed_letters); k++){ |
|
|
|
|
|
if (secret_word[i] == guessed_letters[k]){ |
|
|
|
|
|
occured = 1; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
if (occured == 0){ |
|
|
|
|
|
return 0; |
|
|
|
|
|
} |
|
|
|
|
|
} |
|
|
|
|
|
return 1; |
|
|
|
|
|
} |