@ -88,3 +88,16 @@ void test_SchereSteinPapier_Win_SpielerV2(void)
/* assert */
TEST_ASSERT_EQUAL_INT(expected, actual);
}
void test_SchereSteinPapier_Win_ComputerV2(void)
{
/* arrange */
int expected = 0;
int actual;
/* act */
actual = game('1', '2');