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@ -18,7 +18,7 @@ int difficulty; |
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int selected_level; |
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int selected_level; |
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void startSudoku(); //is instead of main |
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void Game_loop(); //is instead of main |
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void Level_Pool(int difficulty); |
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void Level_Pool(int difficulty); |
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void selectLevel(int grid[SIZE][SIZE]); |
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void selectLevel(int grid[SIZE][SIZE]); |
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void initializeGrid(int grid[SIZE][SIZE]); |
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void initializeGrid(int grid[SIZE][SIZE]); |
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@ -227,7 +227,7 @@ int solutionLevels[3][3][SIZE][SIZE] = { |
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}; |
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}; |
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void startSudoku() { |
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void Game_loop() { |
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int grid[SIZE][SIZE]; |
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int grid[SIZE][SIZE]; |
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selected_level = 0; |
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selected_level = 0; |
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@ -573,6 +573,6 @@ void doneFunction(int grid[SIZE][SIZE]) { |
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int main(){ |
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int main(){ |
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startSudoku(); |
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Game_loop(); |
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return 0; |
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return 0; |
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} |
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} |