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refactoring: 3

main^2
Lucas Heil 11 months ago
committed by Peter Wiebe
parent
commit
94df9849eb
  1. 6
      src/main/c/sudoku.c

6
src/main/c/sudoku.c

@ -22,7 +22,7 @@ void Game_loop(); //is instead of main
void Level_Pool(int difficulty);
void selectLevel(int grid[SIZE][SIZE]);
void initializeGrid(int grid[SIZE][SIZE]);
void generateSudoku(int grid[SIZE][SIZE], int difficulty, int level);
void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level);
void turnFunction(int grid[SIZE][SIZE]);
void tipFunction(int grid[SIZE][SIZE]);
void inputFunction(int grid[SIZE][SIZE]);
@ -280,7 +280,7 @@ void selectLevel(int grid[SIZE][SIZE]) {
level--; // Adjust to 0-based index
generateSudoku(grid, difficulty, selected_level);
create_playing_field(grid, difficulty, selected_level);
break;
} else {
printf("Invalid input. Please enter a number between 1 and 3.\n");
@ -299,7 +299,7 @@ void initializeGrid(int grid[SIZE][SIZE]) {
}
}
void generateSudoku(int grid[SIZE][SIZE], int difficulty, int level) {
void create_playing_field(int grid[SIZE][SIZE], int difficulty, int level) {
initializeGrid(grid);
for (int i = 0; i < SIZE; i++) {
for (int j = 0; j < SIZE; j++) {

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