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#ifdef TEST
#include "unity.h"
#include "Schachbrett.h"
#include "Spieler.h"
#include "Dame.h"
#include <stdlib.h>
void test_Dame_positive_horizontal_Bewegung(void) {
char** brett = Schachbrett_erstellen();
int startX = 3;
int startY = 2;
int endX = 3;
int endY = 4;
Player player = PLAYER_WHITE;
TEST_ASSERT_NOT_NULL(brett);
brett[2][3] = 'Q';
print_Schachfeld(brett);
TEST_ASSERT_TRUE(istzugerlaubt_Dame(brett, startX, startY, endX, endY, player));
for (int i = 0; i < 8; i++) {
free(brett[i]);
}
free(brett);
}
void test_Dame_Falsche_Bewegung(void) {
char** brett = Schachbrett_erstellen();
int startX = 3;
int startY = 0;
int endX = 3;
int endY = 4;
Player player = PLAYER_WHITE;
TEST_ASSERT_NOT_NULL(brett);
print_Schachfeld(brett);
TEST_ASSERT_FALSE(istzugerlaubt_Dame( brett, startX, startY, endX, endY, player));
for (int i = 0; i < 8; i++) {
free(brett[i]);
}
free(brett);
}
#endif // TEST