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@ -1,20 +1,40 @@ |
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#ifdef TEST |
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#include "unity.h" |
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#include "Schachbrett.h" |
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#include "Moving.h" |
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#include "Spieler.h" |
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#include "Turm.h" |
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#include "Bauer.h" |
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#include "Koenig.h" |
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#include "Springer.h" |
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#include "Dame.h" |
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#include "Turm.h" |
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#include "Laeufer.h" |
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#include "Dame.h" |
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#include "Springer.h" |
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#include "Koenig.h" |
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#include "Moving.h" |
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#include "SimpleKI.h" |
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#include <stdlib.h> |
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void setUp(void) { |
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} |
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void tearDown(void) { |
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void test_KI_Bewegung (void) { |
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char** brett = Schachbrett_erstellen(); |
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char** ver_brett = Schachbrett_erstellen(); |
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int startX = 1; |
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int startY = 1; |
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int endX = 2; |
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int endY = 1; |
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Player player = PLAYER_BLACK; |
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TEST_ASSERT_NOT_NULL(brett); |
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kuenstliche_intelligenz(brett, player); |
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TEST_ASSERT_FALSE(brett == ver_brett); |
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for (int i = 0; i < 8; i++) { |
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free(brett[i]); |
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} |
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free(brett); |
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} |
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