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  1. #ifndef HISTORIE
  2. #define HISTORIE
  3. #include "Spieler.h"
  4. int** erstellen_historie();
  5. void Historie_freigeben(int** Historie);
  6. void print_historie();
  7. void hinzufuegen_historie(int** Historie, int startX, int startY, int endX, int endY, Player player, int anzahl_Zuege) {
  8. #endif // HISTORIE