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  1. #ifndef BAUER_UM_H
  2. #define BAUER_UM_H
  3. #include <stdbool.h>
  4. #include "spieler.h"
  5. bool ist_umwandlung_gerlaubt_Bauer(char** Brett, int startX, int startY, int endX, int endY, Player player);
  6. char* bauer_umwandel_abfrage(char** Brett, int startX, int startY, int endX, int endY, Player player);
  7. void bauer_umwandeln(char** Brett, int startX, int startY, int endX, int endY, Player player);
  8. #endif // BAUER_UM_H