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refactoring: removed empty lines

main
fdai7012 11 months ago
parent
commit
d135223e2c
  1. 12
      src/main/java/pacmanGame/Program.java

12
src/main/java/pacmanGame/Program.java

@ -17,24 +17,17 @@ public class Program {
} }
public void StartGame() { public void StartGame() {
CreateAndShowGUI(); CreateAndShowGUI();
gameManager = new GameManager(); gameManager = new GameManager();
GameLoop(); GameLoop();
} }
public void GameLoop() { public void GameLoop() {
boolean running = true; boolean running = true;
while(running) { while(running) {
ForwardInputToGameManager(); ForwardInputToGameManager();
gameManager.Update(); gameManager.Update();
textArea.setText((String)gameManager.visualizer.GetOutput()); textArea.setText((String)gameManager.visualizer.GetOutput());
try { try {
Thread.sleep(100); Thread.sleep(100);
} catch (InterruptedException e) {} } catch (InterruptedException e) {}
@ -53,22 +46,17 @@ public class Program {
public void CreateAndShowGUI() { public void CreateAndShowGUI() {
frame = new JFrame("PacmaaaAAAYYYHAAAaaam"); frame = new JFrame("PacmaaaAAAYYYHAAAaaam");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(750, 950); frame.setSize(750, 950);
textArea = new JTextArea("..."); textArea = new JTextArea("...");
textArea.setEditable(false); textArea.setEditable(false);
textArea.setFocusable(false); textArea.setFocusable(false);
textArea.setBackground(Color.black); textArea.setBackground(Color.black);
textArea.setForeground(Color.yellow); textArea.setForeground(Color.yellow);
Font font = new Font("Consolas", Font.PLAIN, 10); Font font = new Font("Consolas", Font.PLAIN, 10);
textArea.setFont(font); textArea.setFont(font);
frame.add(textArea, BorderLayout.CENTER); frame.add(textArea, BorderLayout.CENTER);
frame.setLocationRelativeTo(null); frame.setLocationRelativeTo(null);
frame.setVisible(true); frame.setVisible(true);
input = new MyKeyListener(); input = new MyKeyListener();
frame.addKeyListener(input); frame.addKeyListener(input);
} }

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