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Finished Ghost moving doesn't change position test, but commented out because of unimplemented code

remotes/origin/playerRefactoring
fdai7753 11 months ago
parent
commit
bfa3fd9e60
  1. 12
      src/test/java/pacmanTests/GhostTest.java

12
src/test/java/pacmanTests/GhostTest.java

@ -26,7 +26,17 @@ class GhostTest {
} }
@Test @Test
void Ghosts_moving_doesntchangePosition() { void Ghosts_moving_doesntchangePosition() {
// arrange
//GameManager gameManager = new GameManager();
//Ghost ghost = gameManager.ghosts[0];
//ghost.position = new Vector2(2,2);
//Vector2 direction = new Vector2(1,0);
//Vector2 expectedPosition = new Vector2(2,2);
// act
//ghost.move(direction);
//Vector2 position = ghost.position;
// assert
//assertThat(position).isEqualTo(expectedPosition);
} }
@Test @Test
void Ghosts_wall_obstructsMovement() { void Ghosts_wall_obstructsMovement() {

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