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changes distance because of random behavior in test

main
fdai7012 11 months ago
parent
commit
0d80567705
  1. 11
      src/test/java/pacmanTests/GhostTest.java

11
src/test/java/pacmanTests/GhostTest.java

@ -58,16 +58,16 @@ class GhostTest {
void Ghost_chase_chasesPlayer() { void Ghost_chase_chasesPlayer() {
// arrange // arrange
String[] mapTest = { String[] mapTest = {
"wwwww",
"w...w",
"wwwww"
"wwwwwwwwwwwwwwwwwwwwwwwwwwww",
"w..........................w",
"wwwwwwwwwwwwwwwwwwwwwwwwwwww"
}; };
GameManager gameManager = new GameManager(); GameManager gameManager = new GameManager();
gameManager.map = new Map(mapTest, gameManager); gameManager.map = new Map(mapTest, gameManager);
Vector2 expectedGhostPos = new Vector2(2, 1);
Vector2 expectedGhostPos = new Vector2(24, 1);
gameManager.player.position = new Vector2(1, 1); gameManager.player.position = new Vector2(1, 1);
gameManager.ghosts[0].position = new Vector2(3, 1);
gameManager.ghosts[0].position = new Vector2(25, 1);
// act // act
gameManager.ghosts[0].move(); gameManager.ghosts[0].move();
@ -76,4 +76,5 @@ class GhostTest {
// assert // assert
assertThat(ghostPos).isEqualTo(expectedGhostPos); assertThat(ghostPos).isEqualTo(expectedGhostPos);
} }
} }
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