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#include "unity.h"
#include "primzahl.h"
void setUP(){}
void tearDown(){}
void test_primzahl() {
TEST_ASSERT_TRUE(primzahl(2));
TEST_ASSERT_TRUE(primzahl(3));
TEST_ASSERT_TRUE(primzahl(5));
TEST_ASSERT_TRUE(primzahl(7));
TEST_ASSERT_FALSE(primzahl(1));
TEST_ASSERT_FALSE(primzahl(4));
TEST_ASSERT_FALSE(primzahl(6));
TEST_ASSERT_FALSE(primzahl(9));
}