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#include "unity.h" |
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#include "division.h" |
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void setUp(void){} |
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void tearDown(void){} |
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void test_division() { |
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TEST_ASSERT_EQUAL_FLOAT(2.0f, divide(6.0f, 3.0f)); |
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TEST_ASSERT_EQUAL_FLOAT(-2.0f, divide(6.0f, -3.0f)); |
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TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(0.0f, 5.0f)); |
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TEST_ASSERT_EQUAL_FLOAT(0.0f, divide(5.0f, 0.0f)); // Test für Division durch Null |
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} |