@ -11,3 +11,11 @@ int expI(unsigned int e, int num){
return prod;
}
float expIN(int e, int num){
if(e>0){
return (float) expI(e, num);
}else{
return 1.0 / (float) expI(e, num);
@ -2,5 +2,6 @@
#define EXPONENT_H
int expI(unsigned int e, int num);
float expIN(int e, int num);
#endif // exponent.h