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refactoring: rename variables in addition_float and struct data

master
Dennis Sperzel 11 months ago
parent
commit
b207b058f6
  1. 28
      src/addition.c

28
src/addition.c

@ -9,9 +9,9 @@ struct data
float floating; float floating;
unsigned int integer; unsigned int integer;
} number; } number;
unsigned int s;
unsigned int e;
unsigned int p;
unsigned int sign;
unsigned int exponent;
unsigned int precision;
}; };
// full_adder is an implementation of two bit addition with carry // full_adder is an implementation of two bit addition with carry
@ -83,20 +83,20 @@ float addition_float(float number1, float number2) {
unsigned int e = 8388608; unsigned int e = 8388608;
struct data num1, num2, num3; struct data num1, num2, num3;
num1.number.floating = number1, num2.number.floating = number2; num1.number.floating = number1, num2.number.floating = number2;
num1.s = sign(num1.number.integer), num2.s = sign(num2.number.integer);
num1.e = exponent(num1.number.integer), num2.e = exponent(num2.number.integer);
num1.p = precision(num1.number.integer) | e, num2.p = precision(num2.number.integer) | e;
num3.p = addition_precision(num1.p, num2.p >> (num1.e - num2.e));
if (num3.p > 16777215) {
num3.e = addition(num1.e, 1);
num3.p = (num3.p >> 1);
num1.sign = sign(num1.number.integer), num2.sign = sign(num2.number.integer);
num1.exponent = exponent(num1.number.integer), num2.exponent = exponent(num2.number.integer);
num1.precision = precision(num1.number.integer) | e, num2.precision = precision(num2.number.integer) | e;
num3.precision = addition_precision(num1.precision, num2.precision >> (num1.exponent - num2.exponent));
if (num3.precision > 16777215) {
num3.exponent = addition(num1.exponent, 1);
num3.precision = (num3.precision >> 1);
} }
else { else {
num3.e = num1.e;
num3.exponent = num1.exponent;
} }
num3.p ^= e;
num3.number.integer = output(num1.s, num3.e, num3.p);
num3.precision ^= e;
num3.number.integer = output(num1.sign, num3.exponent, num3.precision);
return num3.number.floating; return num3.number.floating;
} }
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