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#include "src/funktion.h" |
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#include "C:/Ruby27-x64/lib/ruby/gems/2.7.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
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void setUp(void) |
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{ |
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} |
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void tearDown(void) |
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{ |
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} |
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void test_dreieckFlaeche_NeedToImplement(void) { |
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double a = 4; |
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double b = 7; |
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double c = 9; |
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double s = (a + b + c) / 2; |
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double result = dreieckFlaeche(a, b, c); |
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double ergebnis = sqrt(s * (s - a) * (s - b) * (s - c)); |
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UnityAssertFloatsWithin((UNITY_FLOAT)((UNITY_FLOAT)((ergebnis)) * (UNITY_FLOAT)(0.00001f)), (UNITY_FLOAT)((UNITY_FLOAT)((ergebnis))), (UNITY_FLOAT)((UNITY_FLOAT)((result))), (( |
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((void *)0) |
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)), (UNITY_UINT)((UNITY_UINT)(20))); |
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} |