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#include "src/funktion.h" |
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#include "C:/Ruby27-x64/lib/ruby/gems/2.7.0/gems/ceedling-0.31.1/vendor/unity/src/unity.h" |
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void setUp(void) |
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{ |
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} |
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void tearDown(void) |
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{ |
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} |
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void test_trapezUmfang_NeedToImplement(void) { |
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double a = 15; |
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double b = 5; |
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double h = 9; |
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double result = trapezUmfang(a, b, h); |
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double ergebnis = (2 * h) + a + b; |
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UnityAssertFloatsWithin((UNITY_FLOAT)((UNITY_FLOAT)((ergebnis)) * (UNITY_FLOAT)(0.00001f)), (UNITY_FLOAT)((UNITY_FLOAT)((ergebnis))), (UNITY_FLOAT)((UNITY_FLOAT)((result))), (( |
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((void *)0) |
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)), (UNITY_UINT)((UNITY_UINT)(19))); |
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} |