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  1. #include "unity.h"
  2. #include "funktion.h"
  3. void setUp(void)
  4. {
  5. }
  6. void tearDown(void)
  7. {
  8. }
  9. void test_binomial_coefficient_NeedToImplement(void)
  10. {
  11. int a=2;
  12. int b=3;
  13. int result=binomial_coefficient(a,b);
  14. int ergebnis=1;
  15. printf("Testergebniss %d", ergebnis);
  16. TEST_ASSERT_EQUAL_INT(result, ergebnis);
  17. }