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128 lines
3.2 KiB
128 lines
3.2 KiB
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <stdbool.h>
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#include "labyrinth.h"
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#include "userinput.h"
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int printlabyrinth(lab laby, int hoehe, int breite){
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for(int i = 0; i < hoehe; i++){
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for(int j = 0; j < breite; j++){
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if(laby[i][j] == '1'){
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printf("■ ");
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}
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else if(laby[i][j] == WEG){
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printf(" ");
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}
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else{
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printf("%c ", laby[i][j]);
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}
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}
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printf("\n");
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}
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printf("\n");
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printf("How many steps do you need to reach your goal?\n");
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printf("\n");
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return 0;
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}
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void wegsuchen(lab laby, bool* done, int y, int x, int ziely, int zielx){
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laby[y][x] = MARKIERT;
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if(x == zielx && y == ziely){
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*done = true;
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}
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else{
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if (!*done && y + 1 <= ziely && laby[y+1][x] == WEG){
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wegsuchen(laby, done, y + 1, x, ziely, zielx);
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}
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if (!*done && x + 1 <= zielx && laby[y][x+1] == WEG){
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wegsuchen(laby, done, y, x + 1, ziely, zielx);
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}
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if (!*done && y - 1 >= 0 && laby[y-1][x] == WEG){ // oben
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wegsuchen(laby, done, y - 1, x, ziely, zielx);
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}
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if (!*done && x - 1 >= 0 && laby[y][x-1] == WEG){ // links
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wegsuchen(laby, done, y, x - 1, ziely, zielx);
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}
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if (!*done){
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laby[y][x] = WEG;
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}
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}
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}
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void labyrinthschritte(lab laby, int hoehe, int breite, int schritte, int versuche){
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int antwort = 0;
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antwort = userInput();
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if(antwort == schritte){
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printf("Correct you need %d steps.\n", schritte);
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for(int i = 0; i < hoehe; i++){
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for(int j = 0; j < breite; j++){
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printf("%c ", laby[i][j]);
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}
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printf("\n");
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}
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printf("\n");
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}
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else{
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if(versuche != 3){
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printf("Your answer is wrong. Try again.\n");
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versuche = versuche + 1;
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labyrinthschritte(laby, hoehe, breite, schritte, versuche); //if schleife für 3 versuche
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}
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else{
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printf("You lost.\n");
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}
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}
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}
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void labyrinthauswahl(int auswahl){
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printf("Bitte wählen Sie ein Labyrinth aus\n");
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switch (auswahl){
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case 1:
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lab laby = {
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{'0', '1', '0', '0', '0', '0'},
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{'0', '1', '0', '1', '1', '0'},
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{'0', '0', '0', '0', '1', '0'},
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{'0', '1', '1', '0', '1', '0'},
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{'0', '1', '0', '0', '1', '0'},
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};
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int hoehe = 5;
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int breite = 6;
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printlabyrinth(laby, hoehe, breite);
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break;
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case 2:
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lab laby2 = {
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{'0', '0', '0', '0', '1', '0', '1', '1', '0'},
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{'1', '0', '1', '0', '0', '1', '1', '1', '0'},
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{'1', '0', '1', '1', '0', '0', '1', '1', '0'},
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{'0', '0', '0', '1', '1', '0', '1', '0', '1'},
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{'0', '1', '0', '1', '0', '0', '1', '0', '1'},
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{'0', '1', '0', '1', '0', '1', '0', '0', '0'},
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{'0', '1', '0', '1', '0', '0', '0', '1', '0'},
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};
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hoehe = 7;
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breite = 9;
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printlabyrinth(laby2, hoehe, breite);
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break;
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default:
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break;
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}
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}
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