#include #include #include #include #include #include "labyrinth.h" #include "userinput.h" int printlabyrinth(lab laby, int hoehe, int breite){ for(int i = 0; i < hoehe; i++){ for(int j = 0; j < breite; j++){ if(laby[i][j] == '1'){ printf("■ "); } else if(laby[i][j] == WEG){ printf(" "); } else{ printf("%c ", laby[i][j]); } } printf("\n"); } printf("\n"); printf("How many steps do you need to reach your goal?\n"); printf("\n"); return 0; } void wegsuchen(lab laby, bool* done, int y, int x, int ziely, int zielx){ laby[y][x] = MARKIERT; if(x == zielx && y == ziely){ *done = true; } else{ if (!*done && y + 1 <= ziely && laby[y+1][x] == WEG){ wegsuchen(laby, done, y + 1, x, ziely, zielx); } if (!*done && x + 1 <= zielx && laby[y][x+1] == WEG){ wegsuchen(laby, done, y, x + 1, ziely, zielx); } if (!*done && y - 1 >= 0 && laby[y-1][x] == WEG){ // oben wegsuchen(laby, done, y - 1, x, ziely, zielx); } if (!*done && x - 1 >= 0 && laby[y][x-1] == WEG){ // links wegsuchen(laby, done, y, x - 1, ziely, zielx); } if (!*done){ laby[y][x] = WEG; } } } void labyrinthschritte(lab laby, int hoehe, int breite, int schritte, int versuche){ int antwort = 0; antwort = userInput(); if(antwort == schritte){ printf("Correct you need %d steps.\n", schritte); for(int i = 0; i < hoehe; i++){ for(int j = 0; j < breite; j++){ printf("%c ", laby[i][j]); } printf("\n"); } printf("\n"); } else{ if(versuche != 3){ printf("Your answer is wrong. Try again.\n"); versuche = versuche + 1; labyrinthschritte(laby, hoehe, breite, schritte, versuche); //if schleife für 3 versuche } else{ printf("You lost.\n"); } } } void labyrinthauswahl(int auswahl){ printf("Bitte wählen Sie ein Labyrinth aus\n"); switch (auswahl){ case 1: lab laby = { {'0', '1', '0', '0', '0', '0'}, {'0', '1', '0', '1', '1', '0'}, {'0', '0', '0', '0', '1', '0'}, {'0', '1', '1', '0', '1', '0'}, {'0', '1', '0', '0', '1', '0'}, }; int hoehe = 5; int breite = 6; printlabyrinth(laby, hoehe, breite); break; case 2: lab laby2 = { {'0', '0', '0', '0', '1', '0', '1', '1', '0'}, {'1', '0', '1', '0', '0', '1', '1', '1', '0'}, {'1', '0', '1', '1', '0', '0', '1', '1', '0'}, {'0', '0', '0', '1', '1', '0', '1', '0', '1'}, {'0', '1', '0', '1', '0', '0', '1', '0', '1'}, {'0', '1', '0', '1', '0', '1', '0', '0', '0'}, {'0', '1', '0', '1', '0', '0', '0', '1', '0'}, }; hoehe = 7; breite = 9; printlabyrinth(laby2, hoehe, breite); break; default: break; } }