252 Commits (fdeb5fee37af4c09d35907e05a8df05e1d6f206f)

Author SHA1 Message Date
Ronja Awe 4e0f06b273 Gegangenen weg makiert 2 years ago
Ronja Awe a77663b73d refactoring: variablennamen geändert 2 years ago
Kai Kehres 64be330664 refactoring: changed Character to Player in all Files 2 years ago
Kai Kehres 17a4c08436 prod: created rest function 2 years ago
Ronja Awe ecb3df3e5d If für noch nicht am Ziel erstellt 2 years ago
Ronja Awe 8014dae17d Funktion wegsuchen erstellt 2 years ago
Ronja Awe 26229fcc6c funktion printlabyrinth erstellt 2 years ago
Aimee Reincke 050adc24c1 refactoring: implemented validate input 2 years ago
Aimee Reincke ac8629e1f8 invalid user Input 2 years ago
Kai Kehres 896b0934c8 prod: created function dodge 2 years ago
Aimee Reincke 2cbe1727f0 valid user Input 2 years ago
Aimee Reincke 764252dace improved print and init field function 2 years ago
Aimee Reincke 76453c39de added initiate Field function 2 years ago
Aimee Reincke 714e1224bf added print field function 2 years ago
Aimee Reincke b818175f99 added print prompt function 2 years ago
Aimee Reincke 491c824967 added Tic Tac Toe files 2 years ago
Ronja Awe 376ced0c85 refactoring: funktionsname geändert 2 years ago
Kai Kehres 991341e741 prod: created getter setter manaPoints 2 years ago
Kai Kehres 6c1a6334b0 prod: created spellFreeze 2 years ago
Kai Kehres 1e32d9cce6 prod: created new function checkStatus 2 years ago
Kai Kehres cf7d5d026d prod: created spellRegeneration 2 years ago
Kai Kehres 8f0b7bf088 prod/test: creatd function spellLighning 2 years ago
Kai Kehres 08d666542d prod: created getter and setter StatusDuration 2 years ago
Kai Kehres c4cadbbec0 prod: created getter and setter for character status 2 years ago
Kai Kehres 28b4f0e1ac refactoring: changed the return type of spells to new Struct SpellEffect and updated tests to resemble this 2 years ago
Kai Kehres 8910a0d9a1 prod/test: creates spellHeal function and test 2 years ago
Kai Kehres 40fcf6746c prod/test: created new files spell.c /.h and test_spell.c and function spellFireball 2 years ago
Kai Kehres ddf08bfef0 prod: created function getItemInInventory 2 years ago
Kai Kehres daea02f10a prod: created initializeInventory function 2 years ago
Kai Kehres 09893d1efa prod: created function putItemInInventory 2 years ago
Kai Kehres a9711f8a78 prod: created new struct item and getter setter 2 years ago
Kai Kehres 6c6e4d32ed prod: created function create randomized enemy 2 years ago
Kai Kehres cb948599c8 prod: new function initializeCharacter 2 years ago
Kai Kehres ac50591e76 prod: new Stat and getter Setter 2 years ago
Ronja Awe a85c4bf4d5 variable und if schleife mit bool hinzugefügt 2 years ago
Ronja Awe e09c3516c2 refactoring: var-namen geändert 2 years ago
Ronja Awe d2e64ae388 if schleife im Fall ergebnis = 0 hinzugefügt 2 years ago
Ronja Awe 883c98b798 refactoring: variable gelöscht + return variable 2 years ago
Kai Kehres 0e26ef798c prod/test: created calculateDamage function and Unittests 2 years ago
Kai Kehres 9c611496b9 prod: getter and setter for weaponClass 2 years ago
Kai Kehres b5236dad9c prod: created struct weapon and getter setter for attack and Durability 2 years ago
Kai Kehres 557375b9b6 refactoring: changed enemyDamaged function parameter and variables in the function 2 years ago
Kai Kehres c00b79a1f1 refactoring: changed enemyHeal function 2 years ago
Kai Kehres 7780e81c61 refactoring: changed playerDamaged Parameters and Unittest setup to resemble the changes 2 years ago
Kai Kehres 1e1d7697a3 refactoring: changed playerHealfunction paramter and Unittest setup to resemble the changes 2 years ago
Kai Kehres 6b0a6f6f64 refactoring: changed player Alive function parameters to struct character 2 years ago
Kai Kehres b493f97146 prod: changed returntype of getcharactername 2 years ago
Kai Kehres 197e696ef6 prod/test: created getter and setter for charactername 2 years ago
Kai Kehres eb7b7c07f6 prod/test: created function rollInitiative and Unittest 2 years ago
János 85979f40ae player can now get gold after a fight 2 years ago