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@ -2,48 +2,143 @@ |
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#include <stdlib.h> |
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#include <string.h> |
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#include <stdbool.h> |
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#include <ctype.h> |
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#include "shop.h" |
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#include "player.h" |
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int openShop(Item *availableItems) |
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int *openShop(Item *availableItems, Player actualPlayer) |
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{ |
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int userInput; |
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int mode = 0; |
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int *x = malloc(sizeof(int) * 2); |
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int userModeInput; |
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fflush(stdout); |
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bool shopIsOpen = 1; |
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while (shopIsOpen == 1) |
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bool selectMode = 1; |
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while (selectMode == 1) |
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{ |
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printf("*** SHOP-Items *** \n\n"); |
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// printf("%-5s %-30s %5s\n", "Index", "Name", "Price"); |
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for (int i = 0; i < 6; i++) |
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printf("Please type '0' for buy or '1' to sell items!\n"); |
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while (scanf(" %d", &userModeInput) != 1) |
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{ |
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printf("%-5d %-40s %5d$\n", availableItems[i].id, availableItems[i].itemName, availableItems[i].price); |
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printf("Invalid [index]. Please try again: "); |
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fflush(stdout); |
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} |
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printf("\n-> to buy items type '[index of item]' \n-> write '0' to quit the shop'\n\n"); |
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while (scanf("%d", &userInput) != 1) |
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if (userModeInput > 1 || userModeInput < 0) |
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{ |
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printf("Invalid [index]. Please try again: "); |
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fflush(stdout); |
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} |
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if (userInput > 0) |
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else if (userModeInput == 0) |
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{ |
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mode = 0; |
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selectMode = 0; |
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} |
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else if (userModeInput == 1) |
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{ |
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return userInput; |
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// BUY ITEM added later -> addItemToInventory(userInput); |
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mode = 1; |
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selectMode = 0; |
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} |
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else if (userInput == 0) |
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} |
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int userInput; |
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fflush(stdout); |
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bool shopIsOpen = 1; |
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if (mode == 0) |
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{ |
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while (shopIsOpen == 1) |
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{ |
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shopIsOpen = 0; |
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printf("Enjoy your items, have a great day!\n"); |
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return 0; |
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printf("*** SHOP-Items *** \n\n"); |
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// printf("%-5s %-30s %5s\n", "Index", "Name", "Price"); |
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for (int i = 0; i < 6; i++) |
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{ |
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printf("%-5d %-40s %5d$\n", availableItems[i].id, availableItems[i].itemName, availableItems[i].price); |
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} |
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printf("\n-> to buy items type '[index of item]' \n-> write '0' to quit the shop'\n\n"); |
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while (scanf(" %d", &userInput) != 1) |
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{ |
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printf("Invalid [index]. Please try again: "); |
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fflush(stdout); |
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} |
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if (userInput > 0) |
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{ |
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x[0] = mode; |
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x[1] = userInput; |
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return x; |
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// BUY ITEM added later -> addItemToInventory(userInput); |
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} |
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else if (userInput == 0) |
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{ |
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shopIsOpen = 0; |
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printf("Enjoy your items, have a great day!\n"); |
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x[0] = -1; |
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x[1] = -1; |
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return x; |
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} |
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else |
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{ |
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printf("Invalid [index]. Please try again: "); |
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} |
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} |
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else |
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} |
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else if (mode == 1) |
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{ |
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while (shopIsOpen == 1) |
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{ |
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printf("Invalid [index]. Please try again: "); |
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if (actualPlayer.itemCounter > 0) |
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{ |
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printf("*** Your inventory *** \n\n"); |
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// printf("%-5s %-30s %5s\n", "Index", "Name", "Price"); |
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for (int i = 0; i < actualPlayer.itemCounter; i++) |
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{ |
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printf("%-5d %-40s %5d$\n", i+1, actualPlayer.itemInventory[i].itemName, actualPlayer.itemInventory[i].price); |
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} |
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printf("\n-> to sell items type '[index of item]' \n-> write '0' to quit the shop'\n\n"); |
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while (scanf(" %d", &userInput) != 1) |
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{ |
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printf("Invalid [index]. Please try again: "); |
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fflush(stdout); |
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} |
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if (userInput > 0) |
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{ |
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x[0] = mode; |
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x[1] = userInput-1; //index begin on 1 because we will cancel with 0 |
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return x; |
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// BUY ITEM added later -> addItemToInventory(userInput); |
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} |
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else if (userInput == 0) |
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{ |
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shopIsOpen = 0; |
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printf("Enjoy your money, have a great day!\n"); |
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x[0] = -1; |
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x[1] = -1; |
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return x; |
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} |
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else |
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{ |
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printf("Invalid [index]. Please try again: "); |
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} |
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} |
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else |
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{ |
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shopIsOpen = 0; |
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printf("*** Your inventory is empty *** \n\n"); |
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x[0] = -1; |
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x[1] = -1; |
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return x; |
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} |
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} |
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} |
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return 0; |
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x[0] = -1; |
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return x; |
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} |