Siamak
|
b7d8897c81
|
Richting bestimmen
|
2 years ago |
fdai7184
|
6734e1abc2
|
add quit bool in Main.c
|
2 years ago |
Siamak
|
0eb97d903c
|
Grenzen erweitern Korrektur
|
2 years ago |
Siamak
|
e8d4617339
|
Grenzen erweitern
|
2 years ago |
fdai7184
|
fe2b1f22e5
|
refactoring:add return type to pause to prevent warning in console
|
2 years ago |
fdai7184
|
d05a98f3eb
|
add getTInput to test Input
|
2 years ago |
fdai7184
|
054f296503
|
refactoring:if-else for other input to switch for visibility
|
2 years ago |
fdai7184
|
a4772e2441
|
refactoring:if-else for arrow keys to switch for visibility
|
2 years ago |
fdai7184
|
f206e6fa85
|
Add documentation for Main.c
|
2 years ago |
fdai7184
|
2b285e53ed
|
add input.h
|
2 years ago |
fdai7184
|
2b73fbacab
|
Create Main.c with planned process
|
2 years ago |
Siamak
|
071f536799
|
Grenzen der Wände
|
2 years ago |
Siamak
|
38149d1a25
|
Idee für Ende der Schlange
|
2 years ago |
Siamak
|
d7eb4f7584
|
Update erweitert
|
2 years ago |
fdai7184
|
9fc54aea83
|
add documentation for sleep()
|
2 years ago |
Siamak
|
077e506833
|
Updatefunktion erstellt
|
2 years ago |
fdai7184
|
0f686c369d
|
add documentation for getInput()
|
2 years ago |
fdai7184
|
327be1685f
|
change sleeptime in pause to keep game responsive
|
2 years ago |
Siamak
|
3d0c37abd7
|
Speed hinzugefügt
|
2 years ago |
fdai7184
|
4a51dce688
|
add green for continue
|
2 years ago |
fdai7184
|
d922d37547
|
add red coloring for pause
|
2 years ago |
fdai7184
|
aa47928ff8
|
add controll text to add to later main
|
2 years ago |
fdai7184
|
147f77a7cb
|
add pause
|
2 years ago |
fdai7184
|
bbcbb2e837
|
testArrowInput funtionality into getInput
|
2 years ago |
fdai7184
|
df56145d29
|
Quit with Q
|
2 years ago |
fdai7184
|
1fcf912e44
|
input with arrows
|
2 years ago |
Jannis
|
2992dd5611
|
Unittest Funktion win(Schlange lang genug)
|
2 years ago |
Jannis
|
0f2143cd49
|
Setup Unittest Funktion win
|
2 years ago |
fdai7225
|
11e254c88c
|
Test fix
|
2 years ago |
fdai7184
|
bb63468ea4
|
added input .c
|
2 years ago |
Jannis
|
d06b3c4a3b
|
Unittest lose(Up + freiesFeld)
|
2 years ago |
Jannis
|
50c9e48445
|
Refactoring Funktion lose
|
2 years ago |
Jannis
|
0bda322678
|
Fix Unittest
|
2 years ago |
fdai7225
|
8c84c5200a
|
void zu int zum Test
|
2 years ago |
fdai7225
|
d51a02bb97
|
void zu int zum Test
|
2 years ago |
Jannis
|
4a58a97bce
|
Unittest Funktion feldFrei
|
2 years ago |
Jannis
|
d99a1f5ba0
|
Unittest setup für Spiellogik
|
2 years ago |
Jannis
|
fe1dae6d02
|
Umstrunktorierung Spiellogik
|
2 years ago |
fdai7225
|
809543e8ae
|
Änderung zum Test
|
2 years ago |
fdai7225
|
8da1fd243e
|
Änderung zum Test
|
2 years ago |
fdai7225
|
6c7ca833bc
|
refactoring: Entwicklung Anweisung
|
2 years ago |
fdai7225
|
433fe8ec18
|
Entwicklung Anweisung
|
2 years ago |
fdai7225
|
a589a429dd
|
.h
|
2 years ago |
fdai7225
|
f8e634ac1b
|
refactoring: ASCI
|
2 years ago |
Jannis
|
f7ea427f78
|
Funktion win
|
2 years ago |
Jannis
|
491aa33b1e
|
Refactoring lose
|
2 years ago |
Jannis
|
755948f0b4
|
Refactoring lose&feldFrei
|
2 years ago |
Jannis
|
e6db3488b3
|
Erweiterung lose
|
2 years ago |
Jannis
|
29691b4fe4
|
Funktion feldFrei
|
2 years ago |
Jannis
|
16f298e18d
|
Refactoring lose
|
2 years ago |