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Unittest lose(down + freies Feld)

main
Jannis 2 years ago
parent
commit
ef19ae2858
  1. 22
      build/test/cache/test_Spiellogik.c
  2. BIN
      build/test/out/c/test_Spiellogik.o
  3. BIN
      build/test/out/c/test_Spiellogik_runner.o
  4. BIN
      build/test/out/test_Spiellogik.out
  5. 22
      build/test/preprocess/files/test_Spiellogik.c
  6. 10
      build/test/results/test_Spiellogik.pass
  7. 2
      build/test/results/test_Umgebung.pass
  8. 2
      build/test/results/test_test.pass
  9. 2
      build/test/runners/test_Spiellogik_runner.c
  10. 9
      test/test_Spiellogik.c

22
build/test/cache/test_Spiellogik.c

@ -137,3 +137,25 @@ void test_lose_up_Obererrand(void){
), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT); ), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT);
} }
void test_lose_down_freiesFeld(void){
int realU[20][20] = { 0 };
realU[10][12] = 4;
int result = lose(realU, 'd');
UnityAssertEqualNumber((UNITY_INT)((0)), (UNITY_INT)((result)), (
((void *)0)
), (UNITY_UINT)(67), UNITY_DISPLAY_STYLE_INT);
}

BIN
build/test/out/c/test_Spiellogik.o

BIN
build/test/out/c/test_Spiellogik_runner.o

BIN
build/test/out/test_Spiellogik.out

22
build/test/preprocess/files/test_Spiellogik.c

@ -137,3 +137,25 @@ void test_lose_up_Obererrand(void){
), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT); ), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT);
} }
void test_lose_down_freiesFeld(void){
int realU[20][20] = { 0 };
realU[10][12] = 4;
int result = lose(realU, 'd');
UnityAssertEqualNumber((UNITY_INT)((0)), (UNITY_INT)((result)), (
((void *)0)
), (UNITY_UINT)(67), UNITY_DISPLAY_STYLE_INT);
}

10
build/test/results/test_Spiellogik.pass

@ -27,12 +27,16 @@
:line: 53 :line: 53
:message: '' :message: ''
:unity_test_time: 0 :unity_test_time: 0
- :test: test_lose_down_freiesFeld
:line: 62
:message: ''
:unity_test_time: 0
:failures: [] :failures: []
:ignores: [] :ignores: []
:counts: :counts:
:total: 6
:passed: 6
:total: 7
:passed: 7
:failed: 0 :failed: 0
:ignored: 0 :ignored: 0
:stdout: [] :stdout: []
:time: 0.0013472800001181895
:time: 0.0018421029999444727

2
build/test/results/test_Umgebung.pass

@ -19,4 +19,4 @@
:failed: 0 :failed: 0
:ignored: 0 :ignored: 0
:stdout: [] :stdout: []
:time: 0.0016389350003009895
:time: 0.001862872999481624

2
build/test/results/test_test.pass

@ -15,4 +15,4 @@
:failed: 0 :failed: 0
:ignored: 0 :ignored: 0
:stdout: [] :stdout: []
:time: 0.0016045089996623574
:time: 0.0018331499995838385

2
build/test/runners/test_Spiellogik_runner.c

@ -16,6 +16,7 @@ extern void test_feldFrei_Verhalten_bei_freiem_Feld(void);
extern void test_lose_up_freiesFeld(void); extern void test_lose_up_freiesFeld(void);
extern void test_lose_up_belegtesFeld(void); extern void test_lose_up_belegtesFeld(void);
extern void test_lose_up_Obererrand(void); extern void test_lose_up_Obererrand(void);
extern void test_lose_down_freiesFeld(void);
/*=======Mock Management=====*/ /*=======Mock Management=====*/
@ -86,6 +87,7 @@ int main(void)
run_test(test_lose_up_freiesFeld, "test_lose_up_freiesFeld", 36); run_test(test_lose_up_freiesFeld, "test_lose_up_freiesFeld", 36);
run_test(test_lose_up_belegtesFeld, "test_lose_up_belegtesFeld", 44); run_test(test_lose_up_belegtesFeld, "test_lose_up_belegtesFeld", 44);
run_test(test_lose_up_Obererrand, "test_lose_up_Obererrand", 53); run_test(test_lose_up_Obererrand, "test_lose_up_Obererrand", 53);
run_test(test_lose_down_freiesFeld, "test_lose_down_freiesFeld", 62);
return UnityEnd(); return UnityEnd();
} }

9
test/test_Spiellogik.c

@ -57,3 +57,12 @@ void test_lose_up_Obererrand(void){
TEST_ASSERT_EQUAL_INT(1, result); TEST_ASSERT_EQUAL_INT(1, result);
} }
//Tests zur Bewegung nach Unten
void test_lose_down_freiesFeld(void){
int realU[20][20] = { 0 };
realU[10][12] = 4;
int result = lose(realU, 'd');
TEST_ASSERT_EQUAL_INT(0, result);
}
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