Browse Source

Unittest lose(up + Oberrand)

main
Jannis 2 years ago
parent
commit
746e089439
  1. 20
      build/test/cache/test_Spiellogik.c
  2. BIN
      build/test/out/c/test_Spiellogik.o
  3. BIN
      build/test/out/c/test_Spiellogik_runner.o
  4. BIN
      build/test/out/test_Spiellogik.out
  5. 20
      build/test/preprocess/files/test_Spiellogik.c
  6. 10
      build/test/results/test_Spiellogik.pass
  7. 2
      build/test/results/test_Umgebung.pass
  8. 2
      build/test/results/test_test.pass
  9. 2
      build/test/runners/test_Spiellogik_runner.c
  10. 8
      test/test_Spiellogik.c

20
build/test/cache/test_Spiellogik.c

@ -117,3 +117,23 @@ void test_lose_up_belegtesFeld(void){
), (UNITY_UINT)(50), UNITY_DISPLAY_STYLE_INT);
}
void test_lose_up_Obererrand(void){
int realU[20][20] = { 0 };
realU[0][12] = 4;
int result = lose(realU, 'u');
UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), (
((void *)0)
), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT);
}

BIN
build/test/out/c/test_Spiellogik.o

BIN
build/test/out/c/test_Spiellogik_runner.o

BIN
build/test/out/test_Spiellogik.out

20
build/test/preprocess/files/test_Spiellogik.c

@ -117,3 +117,23 @@ void test_lose_up_belegtesFeld(void){
), (UNITY_UINT)(50), UNITY_DISPLAY_STYLE_INT);
}
void test_lose_up_Obererrand(void){
int realU[20][20] = { 0 };
realU[0][12] = 4;
int result = lose(realU, 'u');
UnityAssertEqualNumber((UNITY_INT)((1)), (UNITY_INT)((result)), (
((void *)0)
), (UNITY_UINT)(58), UNITY_DISPLAY_STYLE_INT);
}

10
build/test/results/test_Spiellogik.pass

@ -23,12 +23,16 @@
:line: 44
:message: ''
:unity_test_time: 0
- :test: test_lose_up_Obererrand
:line: 53
:message: ''
:unity_test_time: 0
:failures: []
:ignores: []
:counts:
:total: 5
:passed: 5
:total: 6
:passed: 6
:failed: 0
:ignored: 0
:stdout: []
:time: 0.003247212000133004
:time: 0.0013472800001181895

2
build/test/results/test_Umgebung.pass

@ -19,4 +19,4 @@
:failed: 0
:ignored: 0
:stdout: []
:time: 0.0012993589998586685
:time: 0.0016389350003009895

2
build/test/results/test_test.pass

@ -15,4 +15,4 @@
:failed: 0
:ignored: 0
:stdout: []
:time: 0.0012410250001266832
:time: 0.0016045089996623574

2
build/test/runners/test_Spiellogik_runner.c

@ -15,6 +15,7 @@ extern void test_feldFrei_Verhalten_bei_belegtem_Feld(void);
extern void test_feldFrei_Verhalten_bei_freiem_Feld(void);
extern void test_lose_up_freiesFeld(void);
extern void test_lose_up_belegtesFeld(void);
extern void test_lose_up_Obererrand(void);
/*=======Mock Management=====*/
@ -84,6 +85,7 @@ int main(void)
run_test(test_feldFrei_Verhalten_bei_freiem_Feld, "test_feldFrei_Verhalten_bei_freiem_Feld", 27);
run_test(test_lose_up_freiesFeld, "test_lose_up_freiesFeld", 36);
run_test(test_lose_up_belegtesFeld, "test_lose_up_belegtesFeld", 44);
run_test(test_lose_up_Obererrand, "test_lose_up_Obererrand", 53);
return UnityEnd();
}

8
test/test_Spiellogik.c

@ -49,3 +49,11 @@ void test_lose_up_belegtesFeld(void){
TEST_ASSERT_EQUAL_INT(1, result);
}
void test_lose_up_Obererrand(void){
int realU[20][20] = { 0 };
realU[0][12] = 4;
int result = lose(realU, 'u');
TEST_ASSERT_EQUAL_INT(1, result);
}
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