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Anpassen der Wände in level 10

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fdai7172 2 years ago
parent
commit
b803183ab3
  1. 6
      src/Paper-Bin.c

6
src/Paper-Bin.c

@ -92,9 +92,9 @@ void loadLevel(int lvlnum){
windForce = 2; windForce = 2;
BinX = 16; BinX = 16;
BinY = 12; BinY = 12;
wallX = 12;
wallLength = 5;
wallY = 20;
wallX = 11;
wallLength = 4;
wallY = 19;
break; break;
case(11): case(11):

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