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refactoring: Region hinzugefügt

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David PC Saiz 2 years ago
parent
commit
57147b4055
  1. 4
      src/Paper-Bin.c

4
src/Paper-Bin.c

@ -19,6 +19,8 @@ int Ballx = -1;
int Bally = 27; int Bally = 27;
int windIntervall = 0; int windIntervall = 0;
int lvlnumber = 1; int lvlnumber = 1;
#pragma region FunctionDeclaration
void addScoreboard(); void addScoreboard();
void clearField(); void clearField();
void Generatefield(); void Generatefield();
@ -26,7 +28,7 @@ void sortScoreboard();
void buildBin(int width, int height); void buildBin(int width, int height);
void getStartPosition(); void getStartPosition();
int checkBallPosition(); int checkBallPosition();
#pragma endregion
struct Player struct Player
{ {

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