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Switch für Levelende

main
David PC Saiz 2 years ago
parent
commit
4b7452609b
  1. BIN
      build/artifacts/release/Paper-Bin.out
  2. BIN
      build/release/Paper-Bin.out
  3. BIN
      build/release/out/c/Paper-Bin.o
  4. 5
      src/Paper-Bin.c

BIN
build/artifacts/release/Paper-Bin.out

BIN
build/release/Paper-Bin.out

BIN
build/release/out/c/Paper-Bin.o

5
src/Paper-Bin.c

@ -126,6 +126,11 @@ int main()
int Ball_In_Bin = checkBallPosition(); int Ball_In_Bin = checkBallPosition();
switch (Ball_In_Bin)
{
case (1):
break;
}
for (int i = 0; i < 23; i++) for (int i = 0; i < 23; i++)
{ {

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