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@ -11,8 +11,14 @@ public class GamePanel extends JPanel implements Runnable { |
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static final int PADDLE_HEIGHT = 100; |
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public static final Dimension SCREEN = new Dimension(FRAME_WIDTH, FRAME_HEIGHT); |
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Ball ball; |
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public void run() { |
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} |
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public void newBall() { |
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ball = new Ball((FRAME_WIDTH/2)-(BALL_DIAMETER/2), ((FRAME_HEIGHT/2)-(BALL_DIAMETER/2)), BALL_DIAMETER, BALL_DIAMETER); |
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} |
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} |