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Refratoring Color Red to Darkred

main
Thoumi Ngonga Brice 2 years ago
parent
commit
5a864fbea6
  1. 4
      src/main/java/BattleShip/AIGridGUI.java

4
src/main/java/BattleShip/AIGridGUI.java

@ -24,7 +24,7 @@ public class AIGridGUI extends JPanel {
boolean[] cellsKilled; boolean[] cellsKilled;
boolean randomGuess = true; boolean randomGuess = true;
int f; // it is the first int f; // it is the first
Color Red = new Color(100, 0, 0); //
Color darkRed = new Color(100, 0, 0); //
Border loweredBevel = BorderFactory.createLoweredBevelBorder(); Border loweredBevel = BorderFactory.createLoweredBevelBorder();
Border raisedbevel = BorderFactory.createRaisedBevelBorder(); Border raisedbevel = BorderFactory.createRaisedBevelBorder();
Border defaultBorder; Border defaultBorder;
@ -353,7 +353,7 @@ public class AIGridGUI extends JPanel {
for(BSButton bu : buttons) { for(BSButton bu : buttons) {
//Mark killed cells. //Mark killed cells.
if(bu.getCellContents() == s) { if(bu.getCellContents() == s) {
bu.setBackground(Red);
bu.setBackground(darkRed);
cellsKilled[bu.getGridLocation()] = true; cellsKilled[bu.getGridLocation()] = true;
} }
//Mark if any cell remains that has been hit but not yet killed. If so, lock onto that cell. //Mark if any cell remains that has been hit but not yet killed. If so, lock onto that cell.

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