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refactoring:

main
Justin Senn 2 years ago
parent
commit
5797e52424
  1. 4
      src/main/java/Snake/Controller.java

4
src/main/java/Snake/Controller.java

@ -30,7 +30,7 @@ public class Controller {
this.appleModel = appleModel; this.appleModel = appleModel;
this.appleView = appleView; this.appleView = appleView;
scoreView = new TextView("Scores: 9", new Point(15, 15));
scoreView = new TextView("Scores: 0", new Point(15, 15));
messageView = new TextView("Click 'Start Game' to Begin . (W-up, S-down, A-left, D-Right)", messageView = new TextView("Click 'Start Game' to Begin . (W-up, S-down, A-left, D-Right)",
new Point(gameView.getWidth()/2, gameView.getHeight() - 15)); new Point(gameView.getWidth()/2, gameView.getHeight() - 15));
@ -147,7 +147,7 @@ public class Controller {
checkIfAppleWasEaten(); checkIfAppleWasEaten();
if(snakeModel.isSelfColliding()) if(snakeModel.isSelfColliding())
{ {
messageView.setText("You Lose! Click 'Start Game' to play agaiin.");
messageView.setText("You Lose! Click 'Start Game' to play again.");
messageView.setVisibility(true); messageView.setVisibility(true);
gameState = GameState.PlayerLosed; gameState = GameState.PlayerLosed;
timer.stop(); timer.stop();

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