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@ -1,6 +1,70 @@ |
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package BattleShip; |
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import javax.swing.*; |
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import javax.swing.border.Border; |
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import java.awt.*; |
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import java.util.ArrayList; |
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import java.util.*; |
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public class AIGridGUI extends JPanel { |
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ArrayList<BSButton> buttons = new ArrayList<BSButton>(); |
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ArrayList<Ship> allShips = new ArrayList<Ship>(); |
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// public ArrayList<SetShipsListener> listeners = new ArrayList<SetShipsListener>(); |
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int[] testLocations; |
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int numOfGuesses = 0; |
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public String text; |
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int rows; |
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int columns; |
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boolean endGame = false; |
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boolean[] cellsGuessed; |
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boolean[] cellsHit; |
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boolean[] cellsKilled; |
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boolean randomGuess = true; |
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int f; // it is the first |
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Color Red = new Color(100, 0, 0); // |
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Border loweredBevel = BorderFactory.createLoweredBevelBorder(); |
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Border defaultBorder; |
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Ship shipToPlace; |
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boolean vertical = false; |
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boolean clear; |
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boolean shipsPlaced = false; |
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Ship destroyer = new Ship(2, "destroyer"); |
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Ship cruiser = new Ship(3, "cruiser"); |
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Ship submarine = new Ship(3, "submarine"); |
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Ship battleship = new Ship(4, "battleship"); |
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Ship aircraftCarrier = new Ship(5, "aircraft carrier"); |
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ArrayList<Direction> directions = new ArrayList<Direction>(); |
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Direction up = new Direction(); |
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Direction down = new Direction(); |
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Direction right = new Direction(); |
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Direction left = new Direction(); |
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public AIGridGUI(int r, int c) { |
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rows = r; |
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columns = c; |
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//Create arrays to keep track of which cells have been guessed, hit, and killed/sunk. |
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cellsGuessed = new boolean[(rows * columns)]; |
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cellsHit = new boolean[(rows * columns)]; |
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cellsKilled = new boolean[(rows * columns)]; |
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for(int i = 0; i < (rows * columns); i++) { |
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cellsGuessed[i] = false; |
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cellsHit[i] = false; |
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cellsKilled[i] = false; |
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} |
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//Add all ships to an ArrayList to allow for cycling through all ships. |
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allShips.add(destroyer); |
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allShips.add(cruiser); |
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allShips.add(submarine); |
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allShips.add(battleship); |
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allShips.add(aircraftCarrier); |
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} |
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} |