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@ -83,16 +83,19 @@ public class MouseGame extends JFrame { |
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panel.add(nordWand); |
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panel.add(nordWand); |
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JPanel suedWand = new JPanel(); |
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JPanel suedWand = new JPanel(); |
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reset(suedWand); |
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suedWand.setBackground(new Color(0, 0, 0)); |
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suedWand.setBackground(new Color(0, 0, 0)); |
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suedWand.setBounds(0, 559, 696, 10); |
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suedWand.setBounds(0, 559, 696, 10); |
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panel.add(suedWand); |
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panel.add(suedWand); |
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JPanel ostWand = new JPanel(); |
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JPanel ostWand = new JPanel(); |
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reset(ostWand); |
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ostWand.setBackground(new Color(0, 0, 0)); |
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ostWand.setBackground(new Color(0, 0, 0)); |
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ostWand.setBounds(686, 0, 10, 509); |
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ostWand.setBounds(686, 0, 10, 509); |
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panel.add(ostWand); |
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panel.add(ostWand); |
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JPanel westWand = new JPanel(); |
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JPanel westWand = new JPanel(); |
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reset(westWand); |
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westWand.setBackground(new Color(0, 0, 0)); |
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westWand.setBackground(new Color(0, 0, 0)); |
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westWand.setBounds(0, 60, 10, 509); |
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westWand.setBounds(0, 60, 10, 509); |
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panel.add(westWand); |
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panel.add(westWand); |
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