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refactoring: [MouseGame Class]: Auslagern der Y-Variable des Resets.

remotes/origin/MouseGame
fdai7382 2 years ago
parent
commit
3d203a3e64
  1. 5
      JavaGamelauncher/src/main/java/de/hs_fulda/gruppenprojekt/JavaGamelauncher/MouseGame.java

5
JavaGamelauncher/src/main/java/de/hs_fulda/gruppenprojekt/JavaGamelauncher/MouseGame.java

@ -22,6 +22,7 @@ public class MouseGame extends JFrame {
public Robot robot = new Robot();
int resetX = 200;
int resetY = 170;
/**
@ -47,7 +48,7 @@ public class MouseGame extends JFrame {
//Fensterrahmen Haupt Layout
setTitle("Mouse Game");
setBounds(100, 100, 900, 650);
robot.mouseMove(resetX, 170);
robot.mouseMove(resetX, resetY);
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
@ -134,7 +135,7 @@ public class MouseGame extends JFrame {
panel.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
robot.mouseMove(resetX, 170);
robot.mouseMove(resetX, resetY);
}
});
}

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