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@ -100,17 +100,17 @@ public class MouseGame extends JFrame { |
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westWand.setBounds(0, 60, 10, 509); |
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westWand.setBounds(0, 60, 10, 509); |
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panel.add(westWand); |
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panel.add(westWand); |
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JPanel panel_1 = new JPanel(); |
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reset(panel_1); |
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panel_1.setBackground(new Color(0, 0, 0)); |
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panel_1.setBounds(0, 60, 662, 10); |
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panel.add(panel_1); |
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JPanel panel_2 = new JPanel(); |
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reset(panel_2); |
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panel_2.setBackground(new Color(0, 0, 0)); |
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panel_2.setBounds(655, 60, 10, 509); |
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panel.add(panel_2); |
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JPanel balken1_lvl1 = new JPanel(); |
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reset(balken1_lvl1); |
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balken1_lvl1.setBackground(new Color(0, 0, 0)); |
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balken1_lvl1.setBounds(0, 60, 662, 10); |
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panel.add(balken1_lvl1); |
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JPanel balken2_lvl1 = new JPanel(); |
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reset(balken2_lvl1); |
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balken2_lvl1.setBackground(new Color(0, 0, 0)); |
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balken2_lvl1.setBounds(655, 60, 10, 509); |
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panel.add(balken2_lvl1); |
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JPanel zielFeld = new JPanel(); |
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JPanel zielFeld = new JPanel(); |
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reset(zielFeld); |
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reset(zielFeld); |
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