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@ -100,6 +100,16 @@ public class MouseGame extends JFrame { |
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westWand.setBounds(0, 60, 10, 509); |
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westWand.setBounds(0, 60, 10, 509); |
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panel.add(westWand); |
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panel.add(westWand); |
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JPanel panel_1 = new JPanel(); |
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panel_1.setBackground(new Color(0, 0, 0)); |
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panel_1.setBounds(0, 60, 662, 10); |
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panel.add(panel_1); |
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JPanel panel_2 = new JPanel(); |
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panel_2.setBackground(new Color(0, 0, 0)); |
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panel_2.setBounds(655, 60, 10, 509); |
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panel.add(panel_2); |
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JPanel zielFeld = new JPanel(); |
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JPanel zielFeld = new JPanel(); |
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reset(zielFeld); |
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reset(zielFeld); |
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zielFeld.setBounds(801, 518, 83, 62); |
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zielFeld.setBounds(801, 518, 83, 62); |
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