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#ifdef TEST
#include "unity.h"
#include "calculatorSubtract.h"
void setUp(void)
{
}
void tearDown(void)
{
}
void test1_calculatorSubtract(void)
{
float p, q, a, e;
p = 123.211;
q = 112.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test2_calculatorSubtract(void)
{
float p, q, a, e;
p = 13.21;
q = 112.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test3_calculatorSubtract(void)
{
float p, q, a, e;
p = 12231.211;
q = 1122.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test4_calculatorSubtract(void)
{
float p, q, a, e;
p = 113453.211;
q = 11254.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test5_calculatorSubtract(void)
{
float p, q, a, e;
p = 12133.211;
q = 112.231;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test6_calculatorSubtract(void)
{
float p, q, a, e;
p = 1133.201;
q = 11221.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test7_calculatorSubtract(void)
{
float p, q, a, e;
p = 12213.2211;
q = 111.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test8_calculatorSubtract(void)
{
float p, q, a, e;
p = 16213.711;
q = 1214.2251;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test9_calculatorSubtract(void)
{
float p, q, a, e;
p = 1933.611;
q = 1432.21;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
void test10_calculatorSubtract(void)
{
float p, q, a, e;
p = 1233.811;
q = 1121.131;
e = p - q;
a = calculatorSubtract(p, q);
TEST_ASSERT_EQUAL_FLOAT(e, a);
}
#endif // TEST