#ifdef TEST #include "unity.h" #include "calculatorSubtract.h" void setUp(void) { } void tearDown(void) { } void test1_calculatorSubtract(void) { float p, q, a, e; p = 123.211; q = 112.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test2_calculatorSubtract(void) { float p, q, a, e; p = 13.21; q = 112.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test3_calculatorSubtract(void) { float p, q, a, e; p = 12231.211; q = 1122.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test4_calculatorSubtract(void) { float p, q, a, e; p = 113453.211; q = 11254.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test5_calculatorSubtract(void) { float p, q, a, e; p = 12133.211; q = 112.231; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test6_calculatorSubtract(void) { float p, q, a, e; p = 1133.201; q = 11221.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test7_calculatorSubtract(void) { float p, q, a, e; p = 12213.2211; q = 111.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test8_calculatorSubtract(void) { float p, q, a, e; p = 16213.711; q = 1214.2251; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test9_calculatorSubtract(void) { float p, q, a, e; p = 1933.611; q = 1432.21; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } void test10_calculatorSubtract(void) { float p, q, a, e; p = 1233.811; q = 1121.131; e = p - q; a = calculatorSubtract(p, q); TEST_ASSERT_EQUAL_FLOAT(e, a); } #endif // TEST