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40 lines
939 B
40 lines
939 B
#include <unity.h>
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#include <time.h>
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#include <stdlib.h>
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#include <Error.h>
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void setUp(){}
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void tearDown(){}
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void test_error()
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{
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/*arrange*/
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srand(time(0));
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int bound = 1000;
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int val1,val2,val3,val4,val5,val6,val7,val8,val9,val10;
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/*act*/
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val1 = rand() % 1000 + 1;
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val2 = rand() % 1000 + 1;
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val3 = rand() % 1000 + 1;
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val4 = rand() % 1000 + 1;
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val5 = rand() % 1000 + 1;
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val6 = rand() % 1000 + 1;
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val7 = rand() % 1000 + 1;
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val8 = rand() % 1000 + 1;
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val9 = rand() % 1000 + 1;
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val10 = rand() % 1000 + 1;
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/*assertions*/
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TEST_ASSERT_EQUAL_INT(0,error(val1));
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TEST_ASSERT_EQUAL_INT(0,error(val2));
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TEST_ASSERT_EQUAL_INT(0,error(val3));
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TEST_ASSERT_EQUAL_INT(0,error(val4));
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TEST_ASSERT_EQUAL_INT(0,error(val5));
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TEST_ASSERT_EQUAL_INT(0,error(val6));
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TEST_ASSERT_EQUAL_INT(0,error(val7));
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TEST_ASSERT_EQUAL_INT(0,error(val8));
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TEST_ASSERT_EQUAL_INT(0,error(val9));
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TEST_ASSERT_EQUAL_INT(0,error(val10));
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}
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