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refactoring: change variable names in test_calculatorAdd.c

remotes/origin/feature/calculator-add
fdai7514 2 years ago
parent
commit
ef307cac16
  1. 127
      tests/test_calculatorAdd.c

127
tests/test_calculatorAdd.c

@ -4,6 +4,13 @@
#include "calculatorAdd.c"
// Note:
/* This Function may or may not be implemented in actual program, even if it is merged to the main branch.
If it is temporarily not included in the main Program, then this has a role in future Development of the Project */
void setUp(void)
{
}
@ -14,102 +21,102 @@ void tearDown(void)
void test1_calculatorAdd(void)
{
float x, y, a ,e;
x = 26.24;
y = 23.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 26.24;
num2 = 23.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test2_calculatorAdd(void)
{
float x, y, a ,e;
x = 56.24;
y = 233.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 56.24;
num2 = 233.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test3_calculatorAdd(void)
{
float x, y, a ,e;
x = 1226.24;
y = 323.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 1226.24;
num2 = 323.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test4_calculatorAdd(void)
{
float x, y, a ,e;
x = 2623.24;
y = 2323.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 2623.24;
num2 = 2323.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test5_calculatorAdd(void)
{
float x, y, a ,e;
x = 2435.24;
y = 23423.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 2435.24;
num2 = 23423.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test6_calculatorAdd(void)
{
float x, y, a ,e;
x = 4534.24;
y = 2221.22;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 4534.24;
num2 = 2221.22;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test7_calculatorAdd(void)
{
float x, y, a ,e;
x = 26322.24;
y = 2332.222;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 26322.24;
num2 = 2332.222;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test8_calculatorAdd(void)
{
float x, y, a ,e;
x = 26132.24;
y = 2331122.222;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 26132.24;
num2 = 2331122.222;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test9_calculatorAdd(void)
{
float x, y, a ,e;
x = 6322.24;
y = 21232.2322;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 6322.24;
num2 = 21232.2322;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
void test10_calculatorAdd(void)
{
float x, y, a ,e;
x = 1234.456;
y = 654.4321;
a = calculatorAdd(x, y);
e = x + y;
TEST_ASSERT_EQUAL_FLOAT(e, a);
float num1, num2, actual ,expected; //Arrange
num1 = 1234.456;
num2 = 654.4321;
actual = calculatorAdd(num1, num2); //Act
expected = num1 + num2;
TEST_ASSERT_EQUAL_FLOAT(expected, actual); //Assert
}
#endif // TEST
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