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@ -2,7 +2,7 @@ |
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#include "unity.h" |
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#include "unity.h" |
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#include "calculatorAdd.h" |
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#include "calculatorAdd.c" |
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void setUp(void) |
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void setUp(void) |
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{ |
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{ |
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@ -12,9 +12,104 @@ void tearDown(void) |
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{ |
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{ |
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} |
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} |
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void test_calculatorAdd_NeedToImplement(void) |
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void test1_calculatorAdd(void) |
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{ |
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{ |
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TEST_IGNORE_MESSAGE("Need to Implement calculatorAdd"); |
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float x, y, a ,e; |
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x = 26.24; |
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y = 23.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test2_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 56.24; |
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y = 233.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test3_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 1226.24; |
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y = 323.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test4_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 2623.24; |
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y = 2323.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test5_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 2435.24; |
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y = 23423.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test6_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 4534.24; |
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y = 2221.22; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test7_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 26322.24; |
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y = 2332.222; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test8_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 26132.24; |
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y = 2331122.222; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test9_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 6322.24; |
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y = 21232.2322; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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void test10_calculatorAdd(void) |
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{ |
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float x, y, a ,e; |
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x = 1234.456; |
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y = 654.4321; |
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a = calculatorAdd(x, y); |
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e = x + y; |
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TEST_ASSERT_EQUAL_FLOAT(e, a); |
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} |
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} |
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#endif // TEST |
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#endif // TEST |