Manu
3 years ago
3 changed files with 102 additions and 4 deletions
-
3GameProject/src/base/BreakoutGame.java
-
2GameProject/src/base/GameLoop.java
-
99GameProject/src/playground/BreakoutLevel1.java
@ -0,0 +1,99 @@ |
|||
package playground; |
|||
|
|||
import java.awt.Color; |
|||
|
|||
import org.apache.logging.log4j.LogManager; |
|||
import org.apache.logging.log4j.Logger; |
|||
|
|||
import controller.EgoController; |
|||
import controller.ReboundController; |
|||
import gameobjects.GameObject; |
|||
import gameobjects.RectObject; |
|||
|
|||
public class BreakoutLevel1 extends BreakoutLevelBase{ |
|||
|
|||
/**Erases the objects and reverses the speed. |
|||
* |
|||
* @param ball GameObject |
|||
* @param brick GameObject |
|||
*/ |
|||
@Override |
|||
protected void actionIfBallHitsBrick(GameObject ball,GameObject brick) { |
|||
logger.info(brick.getId()+"hits"); |
|||
this.deleteObject(brick.getId()); |
|||
ball.setVX(ball.getVX()*1.0); |
|||
ball.setVY(ball.getVY()*-1.0); |
|||
} |
|||
|
|||
/**When ego is hit, the direction changes. |
|||
* |
|||
* @param ball GameObject |
|||
* @param ego GameObject |
|||
*/ |
|||
@Override |
|||
protected void actionIfBallHitsEgo(GameObject ball, GameObject ego) { |
|||
ball.setVX(ball.getVX()*1.0); |
|||
ball.setVY(ball.getVY()*-1.0); |
|||
logger.info("Ball collides with ego"); |
|||
} |
|||
|
|||
/**Creates the ego object and returns it. |
|||
* @return ego |
|||
*/ |
|||
@Override |
|||
protected GameObject createEgoObject() { |
|||
RectObject ego = new RectObject("ego", this, 350, 550, 0, 0, 80, 10, Color.blue); |
|||
this.addObject(ego); |
|||
ego.addController(new EgoController(ego.getWidth(),ego.getHeight())); |
|||
ego.addCollider(new collider.RectCollider(ego.getId(),ego,ego.getWidth(),ego.getHeight())); |
|||
return ego; |
|||
} |
|||
|
|||
/**Creates Ball object and returns it. |
|||
* |
|||
* @return ball |
|||
*/ |
|||
@Override |
|||
protected GameObject createBall() { |
|||
gameobjects.FallingStar ball = new gameobjects.FallingStar("ball",this,350,350,120,120,Color.red,5); |
|||
ball.addController(new ReboundController()); |
|||
return ball; |
|||
} |
|||
|
|||
/** Creates a Brick. |
|||
* @param row int |
|||
* @param column int |
|||
* @return brick GameObject |
|||
*/ |
|||
@Override |
|||
protected GameObject createBrick(int row, int column) { |
|||
RectObject brick = new RectObject("brick"+row+column,this,40+(column*68),40+(row*60),0,0,60,30,Color.green); |
|||
brick.addCollider(new collider.RectCollider(brick.getId(),brick,brick.getWidth(),brick.getHeight())); |
|||
return brick; |
|||
} |
|||
|
|||
/**Prepares the level. |
|||
* |
|||
* @param level String |
|||
*/ |
|||
@Override |
|||
public void prepareLevel(String level) { |
|||
|
|||
this.ego = createEgoObject(); |
|||
this.ball = createBall(); |
|||
|
|||
this.addObject(this.ego); |
|||
this.addObject(this.ball); |
|||
|
|||
for (int i = 0; i < 3; i++) { |
|||
for (int e = 0; e < 10; e++) { |
|||
this.addObject(createBrick(i, e)); |
|||
} |
|||
} |
|||
logger.info("Ready!"); |
|||
|
|||
} |
|||
|
|||
private static Logger logger = LogManager.getLogger(BreakoutLevel1.class); |
|||
} |
|||
|
Write
Preview
Loading…
Cancel
Save
Reference in new issue