Manu
3 years ago
3 changed files with 102 additions and 4 deletions
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5GameProject/src/base/BreakoutGame.java
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2GameProject/src/base/GameLoop.java
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99GameProject/src/playground/BreakoutLevel1.java
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package playground; |
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import java.awt.Color; |
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import org.apache.logging.log4j.LogManager; |
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import org.apache.logging.log4j.Logger; |
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import controller.EgoController; |
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import controller.ReboundController; |
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import gameobjects.GameObject; |
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import gameobjects.RectObject; |
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public class BreakoutLevel1 extends BreakoutLevelBase{ |
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/**Erases the objects and reverses the speed. |
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* |
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* @param ball GameObject |
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* @param brick GameObject |
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*/ |
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@Override |
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protected void actionIfBallHitsBrick(GameObject ball,GameObject brick) { |
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logger.info(brick.getId()+"hits"); |
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this.deleteObject(brick.getId()); |
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ball.setVX(ball.getVX()*1.0); |
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ball.setVY(ball.getVY()*-1.0); |
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} |
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/**When ego is hit, the direction changes. |
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* |
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* @param ball GameObject |
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* @param ego GameObject |
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*/ |
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@Override |
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protected void actionIfBallHitsEgo(GameObject ball, GameObject ego) { |
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ball.setVX(ball.getVX()*1.0); |
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ball.setVY(ball.getVY()*-1.0); |
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logger.info("Ball collides with ego"); |
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} |
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/**Creates the ego object and returns it. |
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* @return ego |
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*/ |
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@Override |
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protected GameObject createEgoObject() { |
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RectObject ego = new RectObject("ego", this, 350, 550, 0, 0, 80, 10, Color.blue); |
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this.addObject(ego); |
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ego.addController(new EgoController(ego.getWidth(),ego.getHeight())); |
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ego.addCollider(new collider.RectCollider(ego.getId(),ego,ego.getWidth(),ego.getHeight())); |
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return ego; |
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} |
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/**Creates Ball object and returns it. |
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* |
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* @return ball |
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*/ |
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@Override |
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protected GameObject createBall() { |
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gameobjects.FallingStar ball = new gameobjects.FallingStar("ball",this,350,350,120,120,Color.red,5); |
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ball.addController(new ReboundController()); |
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return ball; |
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} |
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/** Creates a Brick. |
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* @param row int |
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* @param column int |
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* @return brick GameObject |
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*/ |
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@Override |
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protected GameObject createBrick(int row, int column) { |
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RectObject brick = new RectObject("brick"+row+column,this,40+(column*68),40+(row*60),0,0,60,30,Color.green); |
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brick.addCollider(new collider.RectCollider(brick.getId(),brick,brick.getWidth(),brick.getHeight())); |
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return brick; |
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} |
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/**Prepares the level. |
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* |
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* @param level String |
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*/ |
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@Override |
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public void prepareLevel(String level) { |
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this.ego = createEgoObject(); |
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this.ball = createBall(); |
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this.addObject(this.ego); |
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this.addObject(this.ball); |
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for (int i = 0; i < 3; i++) { |
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for (int e = 0; e < 10; e++) { |
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this.addObject(createBrick(i, e)); |
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} |
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} |
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logger.info("Ready!"); |
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} |
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private static Logger logger = LogManager.getLogger(BreakoutLevel1.class); |
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} |
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