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United GameManager with GUI class (Refactoring)
United GameManager with GUI class (Refactoring)
Lorenz Hohmann
3 years ago
3 changed files with 44 additions and 45 deletions
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34src/main/java/de/tims/fleetstorm/GameManager.java
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37src/main/java/de/tims/fleetstorm/gui/Logic.java
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18src/test/java/de/tims/fleetstorm/gui/LogicTest.java
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package de.tims.fleetstorm; |
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import de.tims.fleetstorm.matchfield.Matchfield; |
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public class GameManager { |
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private int gameState; |
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private Matchfield matchfield; |
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private int matchfieldSize = 10; |
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private boolean playerMove = true; |
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public static final int PREPARATION = 1; |
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public static final int RUNNING = 2; |
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public static final int OVER = 3; |
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public void start() { |
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this.gameState = GameManager.PREPARATION; |
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this.matchfield = new Matchfield(matchfieldSize); |
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} |
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public void nextMove() { |
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this.playerMove = !this.playerMove; |
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} |
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public int getGameState() { |
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return gameState; |
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} |
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public boolean isPlayerMove() { |
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return playerMove; |
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} |
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} |
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