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C F G I M P R S T 
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C

checkDice(int, Player, int) - Method in class Game
Check if the Player is allowed to roll the dice again
checkFieldClear(int, Player, Game) - Method in class Game
Check if a target field is free or occupied by another figure
checkFigureInBase(ArrayList<Figure>) - Method in class Player
Checks if the Player has figures in the base (off gameboard)
checkGameWin(ArrayList<Figure>) - Method in class Player
Checks if a Player has won the game with the current play
choose(ArrayList<Integer>) - Method in class Player
Get the user input on witch figure the user wants to move
C F G I M P R S T 
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