Malte Schellhardt
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c85bc7918d
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tictactoe: refactored productive code
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3 years ago |
Malte Schellhardt
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d1d0aa119d
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tictactoe: added test case to check not yed finished game
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3 years ago |
Malte Schellhardt
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52622fa990
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tictactoe: added test case to check tied game
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3 years ago |
Malte Schellhardt
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3936ada743
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tictactoe: added test case to check end of game with win for player 2
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3 years ago |
Malte Schellhardt
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ef0aac9383
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tictactoe: added test case to check end of game with win for player 1
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3 years ago |
Malte Schellhardt
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2cb34b28d9
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tictactoe: added test case to check end of game with empty board
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3 years ago |
Malte Schellhardt
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864906fb98
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tictactoe: refactoring: formatted code and removed unused lines
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3 years ago |
Malte Schellhardt
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94a38ff70e
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tictactoe: added test case to check diagonal right win for player 2
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3 years ago |
Malte Schellhardt
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85f79d14bc
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tictactoe: added test case to check diagonal left win for player 1
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3 years ago |
Malte Schellhardt
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64b3f88e93
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tictactoe: refactored test case and added cases to check draw
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3 years ago |
Malte Schellhardt
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28796e3c16
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tictactoe: added test case to check if player 2 has won in row 2 with full board
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3 years ago |
Malte Schellhardt
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69d7d9c924
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tictactoe: added test case to check if player 1 has won in row 1 with full board
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3 years ago |
Malte Schellhardt
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eec2f540a5
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tictactoe: added test case to check if player 1 has won in row 0 with full board
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3 years ago |
Malte Schellhardt
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cdb23b1d6a
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tictactoe: added test case to check if player 2 has won in column 2 with full board
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3 years ago |
Malte Schellhardt
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3ac4c2f22a
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tictactoe: added test case to check if player 2 has won in column 1 with full board
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3 years ago |
Malte Schellhardt
|
8e9f622172
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tictactoe: added test case to check if player 1 has won in column 0 with full board
|
3 years ago |
Malte Schellhardt
|
84dcefef7c
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tictactoe: added test case to check if player 1 has won in column 2
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3 years ago |
Malte Schellhardt
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3e99d48ff0
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tictactoe: added test case to check if player 1 has won in column 1
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3 years ago |
Malte Schellhardt
|
7bf8982378
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tictactoe: added test case to check if player 2 has won in row 2
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3 years ago |
Malte Schellhardt
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00d129f9b8
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tictactoe: added test case to check if player 2 has won in row 1
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3 years ago |
Malte Schellhardt
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f81871b180
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tictactoe: fixed previous checkForWin test cases
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3 years ago |
Malte Schellhardt
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5c7908c23f
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tictactoe: added test case to check if player 2 has won in row 0
|
3 years ago |
Malte Schellhardt
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0d687f38e6
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tictactoe: added test case for check win in row 0
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3 years ago |
Malte Schellhardt
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54097b5c02
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tictactoe: refactored test cases for checkForWin method
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3 years ago |
Malte Schellhardt
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26768bf8f3
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tictactoe: added checkForWin for special player and checking all columns
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3 years ago |
Malte Schellhardt
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1ad993e109
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tictactoe: added test case for checkForWin method
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3 years ago |
Malte Schellhardt
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25c39d107c
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tictactoe: added checkForWin method
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3 years ago |
Malte Schellhardt
|
aad95ece07
|
tictactoe: added test case for new parameterized constructor
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3 years ago |
Malte Schellhardt
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56da63b0e6
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tictactoe: added test case for trying to set a field again
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3 years ago |
Malte Schellhardt
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85e8867e06
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tictactoe: refactored fieldIsEmpty method
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3 years ago |
Malte Schellhardt
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58f7647ce8
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tictactoe: added test cases for fieldIsEmpty method and created constructor with gameboard as parameter
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3 years ago |
Malte Schellhardt
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cc16fd3389
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tictactoe: added method to check if field is not set
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3 years ago |
Malte Schellhardt
|
46b1605e31
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tictactoe: refactored test code to use one game instance object for all test cases
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3 years ago |
Malte Schellhardt
|
8b31b76e69
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tictactoe: added test case for player 2 in playfield setter
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3 years ago |
Tobias Krause
|
332a74df86
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tictactoe: bugfix: if row and col with same number each contain two chars of same player, col isnt ignored anymore
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3 years ago |
Tobias Krause
|
e305236728
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tictactoe: hard ai sets first empy field if theres no better option
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3 years ago |
Tobias Krause
|
412558578c
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tictactoe: hard ai sets always in the nearest edge to opponents field
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3 years ago |
Tobias Krause
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f44e9e6eb2
|
tictactoe: hard ai sets always in the nearest edge to opponents field
|
3 years ago |
Tobias Krause
|
9111545ec3
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tictactoe: hard ai checks for own opportunity to win first
|
3 years ago |
Tobias Krause
|
c0310d8ed6
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tictactoe: hard ai uses chance to win in diagonal
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3 years ago |
Tobias Krause
|
7f1b801c93
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tictactoe: hard ai uses chance to win in cols
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3 years ago |
Tobias Krause
|
360870072e
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tictactoe: hard ai uses chance to win in row
|
3 years ago |
Tobias Krause
|
b29b7ee9d7
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tictactoe: hard AI prevents opponents win in diagonal
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3 years ago |
Tobias Krause
|
7115050d60
|
tictactoe: hard AI prevents opponents win in col
|
3 years ago |
Tobias Krause
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c6e0d83d70
|
tictactoe: hard AI prevents opponents win in row
|
3 years ago |
Tobias Krause
|
01f94e3198
|
tictactoe: countCharsInDiag throws IndexOutOfBoundsException for invalid index
|
3 years ago |
Tobias Krause
|
cce28aacd0
|
tictactoe: countCharsInDiag counts number of given char in specific diagonal
|
3 years ago |
Tobias Krause
|
525754409a
|
tictactoe: added method countCharsInDiag
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3 years ago |
Tobias Krause
|
36b8cdfcac
|
tictactoe: countCharsInCol counts number of given char in specific col
|
3 years ago |
Tobias Krause
|
8c89d0edd6
|
tictactoe: added method countCharsInCol
|
3 years ago |