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@ -18,6 +18,7 @@ public class SolitaerGamePanel extends JPanel { |
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private SaveStack save =new SaveStack(500,250); |
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private SaveStack save =new SaveStack(500,250); |
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private StartStack[] start = new StartStack[7] ; |
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private StartStack[] start = new StartStack[7] ; |
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private AblageStack[] ablage = new AblageStack[4]; |
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@ -39,56 +40,33 @@ public class SolitaerGamePanel extends JPanel { |
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this.add(start[i]); |
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this.add(start[i]); |
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} |
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} |
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// StartStack a = new StartStack(25,125); |
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// |
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// deck.getDeck().get(5).setFaceUp(true); |
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// a.addCard((deck.getDeck().get(5))); |
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// |
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// deck.getDeck().get(4).setFaceUp(true); |
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// a.addCard((deck.getDeck().get(4))); |
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// |
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// deck.getDeck().get(3).setFaceUp(true); |
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// a.addCard((deck.getDeck().get(3))); |
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// |
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// deck.getDeck().get(2).setFaceUp(true); |
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// a.addCard((deck.getDeck().get(2))); |
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// |
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// deck.getDeck().get(1).setFaceUp(true); |
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// a.addCard((deck.getDeck().get(1))); |
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// |
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// deck.getDeck().get(0).setFaceUp(true); |
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// a.addCard(deck.getDeck().get(0)); |
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// |
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// this.add(a); |
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// |
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// StartStack b = new StartStack(200,125); |
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// |
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// deck.getDeck().get(32).setFaceUp(true); |
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// b.addCard((deck.getDeck().get(32))); |
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// this.add(b); |
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// |
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// StartStack c = new StartStack(375,125); |
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// |
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// //deck.getDeck().get(20).setFaceUp(true); |
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// c.addCard((deck.getDeck().get(20))); |
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// this.add(c); |
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// |
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// |
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// StartStack d = new StartStack(475,125); |
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// this.add(d); |
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//save = new SaveStack(500,250); |
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this.add(save); |
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for(int i = 0; i<4; i++) { |
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int x = (((IMAGE_WIDTH+OFFSET_STACKS)*(3+i))+OFFSET_STACKS); |
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switch (i) { |
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case 0: |
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ablage[i] = new AblageStack(x, 10, Symbol.Herz); |
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break; |
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case 1: |
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ablage[i] = new AblageStack(x, 10, Symbol.Kreuz); |
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break; |
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case 2: |
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ablage[i] = new AblageStack(x, 10, Symbol.Karo); |
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break; |
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case 3: |
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ablage[i] = new AblageStack(x, 10, Symbol.Pik); |
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break; |
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default: |
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break; |
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} |
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this.add(ablage[i]); |
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} |
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AblageStack a1 = new AblageStack(200, 10, Symbol.Herz); |
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this.add(a1); |
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AblageStack a2 = new AblageStack(275, 10, Symbol.Kreuz); |
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this.add(a2); |
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AblageStack a3 = new AblageStack(350, 10, Symbol.Karo); |
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this.add(a3); |
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AblageStack a4 = new AblageStack(425, 10, Symbol.Pik); |
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this.add(a4); |
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//save = new SaveStack(500,250); |
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this.add(save); |
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WasteStack w = new WasteStack(85, 10); |
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WasteStack w = new WasteStack(85, 10); |
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