Continous Integration in der Praxis Gruppenarbeit
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using MiniGames.Client.ViewModel;
using MiniGames.Shared.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace MiniGamesTests
{
public class SchereSteinPapierEchseSpockTest
{
SchereSteinPapierEchseSpock Spiel = new();
[Theory]
[InlineData(0, 0, "Unentschieden")]
public void IsStone(int hand, int gegnerHand, string erwartet)
{
//arrange
int handId = hand;
int gegnerId = gegnerHand;
string erwartetesErg = erwartet;
//act
string getestetesErg = Spiel.SpielerStein(handId, gegnerId);
//assert
Assert.Equal(erwartetesErg, getestetesErg);
}
}
}