Continous Integration in der Praxis Gruppenarbeit
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643 B

using MiniGames.Shared.Models;
using System;
namespace MiniGames.Client.ViewModel
{
public class SchereSteinPapierEchseSpock
{
SchereSteinPapierEchseSpockModel RegelModel = new();
public string SpielerStein(int hand, int gegner)
{
if(hand == 0 && (gegner == 1 || gegner == 3))
{
return RegelModel.erg[0].ToString();
} else if(hand == 0 && (gegner == 2 || gegner == 4))
{
return RegelModel.erg[1].ToString();
} else
{
return RegelModel.erg[2].ToString();
}
}
}
}